SAMIR MOHAMED
ABDELMAGID✳
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← AI projects
PROCESS EXPLORATION

From blockout to character.

PROJECT / 02
01 / ABOUT THE WORK

A closer look.

A character scene developed through a Blender-to-AI workflow. I created the 3D blockout in Blender to establish the scene layout, composition and motion. The final video was generated using Seedance, with the source animation acting as the motion reference.

02 / PROCESS NOTES

From idea to image.

01

3D blockout — Blender

I created the blockout in Blender, establishing the scene layout, composition and movement.

02

Character visual development

The supplied turnaround sheets present both characters from front, side, back and three-quarter views.

03

Final video — Seedance

I generated the final video using Seedance, using the Blender animation as the motion reference.

Character development / Four-view turnaround
Character development / Four-view turnaround
KEEP EXPLORING
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Finding the rhythm

Still preview from Instagram. Open the original post to explore the full work.

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