PROCESS EXPLORATION
PROJECT / 02From blockout to character.
01 / ABOUT THE WORK
A closer look.
A character scene developed through a Blender-to-AI workflow. I created the 3D blockout in Blender to establish the scene layout, composition and motion. The final video was generated using Seedance, with the source animation acting as the motion reference.
02 / PROCESS NOTES
From idea to image.
01
3D blockout — Blender
I created the blockout in Blender, establishing the scene layout, composition and movement.
02
Character visual development
The supplied turnaround sheets present both characters from front, side, back and three-quarter views.
03
Final video — Seedance
I generated the final video using Seedance, using the Blender animation as the motion reference.